Server will be down, June 20th.. Blogged by Tentative on 05 June 2009

On June 20th, our server host are changing to a new datacenter:


"Dear customer,

On Saturday 20th June at 00:30 we will be migrating 10 of our 16 racks currently housed in Bluesquare Data Centre to a new facility in Hamel Hampstead North London. The six remaining racks comprising of our larger colocation customers will continue to be housed at Bluesquare until the end of their contractual obligation.

The new facility, named Centro, is one of the highest specification data centres in the country able to accommodate our future rack and network requirements. If anyone would like a little more information about the data centre please have a read here http://blog.gyron.net/

Our main reason for moving away from Bluesquare is down to the inability to expand network capacity to their location. Centro in contrast is geared towards larger clients and ISP's with high bandwidth requirements.

Our commitment and focus has always been providing our customers with the highest quality network, ensuring no corners are cut along the way. With the move to Centro, we will be doubling network capacity supplied over two private wavelength fiber circuits used to terminate the connection between our two main routers. Latency will also be slightly reduced as the physical fiber distance will be shorter between our main networking rack in Telehouse North and Centro in North London.


Below is our schedule for the 20th. Please note, times may vary depending on circumstances during the night/day.

00:30 - All services will be powered off and left in the racks to cool down for 40 minutes before being loaded on to vans.

05:30 - We expect to have all hardware loaded and ready to be transported to Centro with an approximate 45 minute drive time.

06:30 - Unloading of hardware at the Centro end begins.

10:30 - 12:00 - All core services should be online. Core services include: Router B, Core switching, Web Servers, DNS services, Game Panel and Ventrilo/Teamspeak services.

12:00 - 20:00 - Through this period racks will be powered on as and when cabling and auditing is complete (on a per rack basis).

20:00+ - Final checks to ensure all auditing is complete and accurate, and that all services are online.


We've put a small Q and A section below aimed at providing answers to the most common questions.

1) Will our IP(s) remain the same?
Yes, all IPs will remain the same. KillerCreation is an ISP with assigned IP blocks from Ripe - the governing body for AS/IP space in Europe.

2) Will the quality of network remain the same?
Yes absolutely, if anything there will be an improvement due to our own private fiber wavelength circuits from our Centro based router to our main router and networking rack in Telehouse House.

3) Will any of your transit peers change?
No, our main networking rack in Telehouse terminates our transit peers including Tiscali, ENTA, NTL/Virgin and Goscomb.

4) How many people will be involved in the move?
To ensure the move goes as smoothly and as quickly as possible, there will be five people involved in moving and racking equipment.

5) Will we receive updates during the day?
KillerCreation support staff will be available from 16:00 Saturday afternoon. If for any reason delays occur, they will be relayed to support staff from onsite hands.

6) Will our price increase?
Although Centro is a far superior to Bluesquare, we won't be increasing prices on any of our services.

If you have any further questions, please feel free to contact us at anytime.

Kind regards"

Comments (7)

New Server Rule. Blogged by Tentative on 20 February 2009

As you all know, using wallhacks to cheat is very bad and will get you banned.

Lately, a couple of people have been using wallhacks in spectate mode, just to watch others. There isnt really any rules concerning this yet, but as of today using a wallhack in the server, for whatever reason, will get you banned.

If you want to watch someone with a wallhack on, record a demo of them, watch the demo back with wallhacks turned on. Do not come into the server with any form of cheat on you.

The rules on the website will be updated to reflect this soon.

Thanks :-)

Comments (21)

Couple of changes: just a trial. Blogged by Tentative on 09 February 2009

Just trying out some changes for a few days.

Personally, I was really starting to get annoyed with everyone having unlimited funds. However, we also want people to not get annoyed with having no money, no guns, round after round.

I thought it might be a cool idea to make the following changes:

1. Starting money changed to 5000
2. /lol no longer gives out money
3. When someone dies, they drop a loot bag. If you collect this bag, you get a random amount of their money and a random weapon/armour/grenade from that person.

This means that (if you were stevie) you could just run around collecting loot bags, and end up with 16000, and 5 primary guns to choose between.

I think personally that this is going to work really well, but we're gonna try it for a few days and see what the reaction is. If people dont like it and want it changed back, we of course will.

Comments (24)

Reminder about Steam Account security. Blogged by Tentative on 09 January 2009

It has come to our attention that some of our regular players have been targeted by someone attempting to hijack accounts. We think maybe this person is going through members of the EuroHangout steam group and trying to trick people into giving account details.

This is a gentle reminder that you should never ever, under any circumstances, enter your login details into a steam chat with anyone, never enter your steam account login details on a website other than steampowered.com. Valve staff members will never contact you via Steam Friends, ever.

Be very careful!


ps. Just because we like to investigate, the person that is doing this is:

Steam Name: ID Technician
Steam Profile: here
Steam ID: STEAM_0:1:22325430

Comments (3)

Webstats are back, and better!. Blogged by Tentative on 03 January 2009

Hello!

My never ending list of things that need doing has shrunk today, because the web stats are back up and running again! :-)

The whole IP change messed up a couple of things, the stats was one of them. Tonight I sat down and set them up again from scratch, and they seem to be working well.

This time around there is a couple of improvements:

1. Stats update every 15 minutes instead of every 6 hours.
2. Stats "decay" over time. This means that if a player doesn't play on our server for a week, their rank will go down significantly. Hopefully this will allow the stats to be a lot more dynamic (instead of having the same people at the top, it should change around a lot more!)


Currently, because I started again when installing the stats, its going through the entire server logs from the last year and updating the stats page. This means that it might be a little bit out of date, but I think by tommorow midday the stats will be up to date.

To view the stats, visit /pstats

Comments (0)